Sunday, December 20, 2015


Block-Out for my Month 3 (March) Project. Komodo Dragon

Tuesday, December 15, 2015

Tuesday, December 8, 2015

Tuesday, December 1, 2015

Finals


For the second week of this month I will be blocking out a this male and finishing him next month (January, 2016). 


For week 3 of this month I will be blocking out this female and finishing her up in February, 2016.


For week 4 of this month I will be blocking out a Komodo Dragon and finishing it up in March, 2016.

Tuesday, September 15, 2015

Final for VEF1


     For this Rigid Bodies exercise, I use a multiple of tools. For constraints - Hinge Constraints on the see saws, as well as the cup to help if fall over easier. Pin Constraint on the second floating hammer. Nail Constraint on the normal hammer seen. For Active Rigid Bodies I used it on the ball, hammers, dominos, cup, ball that falls out of there cup, cog, sees saws and slinky. Anything else in contact was a Passive Rigid Body.
     As I went along I had to bake out my simulation so it wouldn't be constantly calculating every single time I wanted to play it through. So, I baked out until the last domino was about to hit the ball. The domino then had key frames and I was then able to just make it a passive rigid body so it would then hit the ball. I did this as well before the 3rd ball falls off the ramp because the calculations were starting to slow down maya at that point.